bepis

chromakeytest

billboard script here: https://vesta.janusvr.com/files/bepis/scripts/billboard.js
chromakey script here: https://vesta.janusvr.com/files/bepis/shaders/v60_cutout_chromakey.txt

To change the chroma key, edit chromakey_col="#0 1 0 0.5" which the first 3 values represent color and the third is the threshold.

Credits to spyduck and firefoxg for huge help to get it working.

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271
09/02/2018

grey sky

template messing with particles

00
322
07/11/2018

alleyway 4


20
443
07/04/2018

Hall of Doors

3D Modeled by FirefoxG

10
345
07/03/2018

gray snow


00
266
07/01/2018

corridor with doors

the doors slide open :D

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313
05/28/2018

Trailer Camera

The script in here is designed to help you create custom camera path movement with spline curves. In order to save them please follow the instructions below.

Hit U to make a new point, P to jump off the path, and L to change the tracked object.

Then, open web console and search for new THREE.Vector3 and copy all those points to a notepad. These are the spline curve points that will go into the js file for your custom camera path. Next, search for Tracking Box in the console to grab the vector points of where you placed the point of focus object (L to place).

It's a good idea to keep the base script and the custom spline points separate. So you should have something like this in your custom camera path site:

https://vesta.janusvr.com/files/Spyduck/scripts/cinematic_camera_base.js

See https://vesta.janusvr.com/spyduck/desert-town-blocks for a finished example world.

10
380
05/26/2018

Genesis-0-0


01
1702
05/22/2018

gerudo


40
611
05/22/2018

Saria's House


10
436
05/20/2018

Default Translator

Playing with ideas to replace the current site translator with something new.
https://i.imgur.com/osatAir.jpg

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239
05/16/2018

Hyrule Town

#zelda #minecraft

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400
05/14/2018