guide

Object

An Object refers to an instance of 3D geometry placed in the room. Objects can be used to define both the geometry of the room, as well as the boundary for the room, by using the collision_id attribute, detailed below.

http://janusvr.com/docs/build/roomtag/index.html#Object

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131
04/15/2019

showcase


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111
04/05/2019

streetlight


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136
03/17/2019

New DCL template

16x16 parcels

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141
02/19/2019

glb test


10
165
02/13/2019

DCL template

Clone this template and drag n' drop into the lines to build a single parcel.

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210
02/12/2019

sandbox


10
276
12/22/2018

neongrid


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144
12/22/2018

layout


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124
12/16/2018

Teleporter

Simple teleporter that links to an external site (in this case, a networked-aframe example) when you walk over it.

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108
12/16/2018

Light Shadow2


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267
04/02/2018

Lamp

Lamp using the AppendChild script

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356
04/02/2018