Spyduck

Progress (01/04/2018)

#360 degree progress update of stuff I did early january

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453
05/25/2019

Depthkit Hologram Shader Test

(WIP) Shader code adapted for JanusWeb from Depthkit.js (MIT licensed) https://github.com/ScatterCo/Depthkit.js

#threejs #janusweb #shader #video #cyberpunk

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426
05/12/2019

Amateria

Very WIP. Based on the aesthetic of an Age in #Myst III. For best immersion, come from https://spyduck.neocities.org/myst/amateria.html

Credits:
Strong wing by magnus589 https://freesound.org/people/magnus589/sounds/378150/
thunder002 by klangfabrik https://freesound.org/people/klangfabrik/sounds/214507/
aWindchimes113014LincolnNe24Degrees75Hi by mbccoy2 https://freesound.org/people/bmccoy2/sounds/256152/

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310
04/29/2019

Garden

#garden #flowers #flora #pokemon

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254
04/29/2019

Floral


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277
04/15/2019

Snowy Hedge Maze

Originally hosted on https://spyduck.net

#snow #pixel

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861
04/05/2019

Movie Tent (faking a streaming playlist)

Plays videos from a Youtube playlist, synced to the current time, as it it's streaming live.

Note: A script running on my server grabs the direct links to the videos but it can take a minute. Results are cached, but have to be refreshed every however many hours. If it's not working, wait a minute and refresh.

#video #stream #movie

01
297
03/11/2019

Custom three.js and JanusWeb Shader Demo

Shader applies a neon filter in JanusWeb. This does not work in JanusVR native, and will just show the geometry as if there was no shader applied. You'll need a glsl shader compatible with that (TODO: add a native app shader.)

To try it on your own stuff, click Clone and make sure you're using janusweb_neon_shader.js from the source. Objects to apply the shader to should have "neon_shader" in the js_id (this is a workaround until JanusWeb supports the shader_id attribute). May not work for non-objects (text, etc.) as I haven't tested that.

This *may* have issues with textures on gltf assets until the next release of JanusWeb (currently on 1.3.2 as I write this)

Hue cycling effect is done with another script in the source. It's not part of the shader.

#threejs #janusweb #shader #neon

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329
03/06/2019

Cyberpunk Alley

An alley in a cyberpunk city

Tested quickly assembling an area (mostly from primitives) in Blender, then optimizing some for lightmap baking after.

Has basic collisions for JanusVR, but don't work in JanusWeb yet

#cyberpunk #alley #city

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838
03/04/2019

Centralia Church


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686
02/19/2019