A test of combining existing photogrammetry with new PBR textures to create something new. This was done in late August, and I went with another copy instead, https://vesta.janusvr.com/spyduck/sunken-shrine -- decided to make this version public later.
Took screenshots from https://vesta.janusvr.com/spyduck/the-dark-dot-matrix (which was already scanned from other Janus rooms) and processed with Meshroom, the diffuse texture combined with one created in Substance Painter. Lighting (and shadows in JanusWeb) added.
Substance Painter: https://www.allegorithmic.com/products/substance-painter
#Photogrammetry #Meshroom #Substance #Painter